Buried Land ¡ª 80 min. feature film, to be released Spring 2009.
BuriedLand.com
Burried Land is a feature film exploring claims by archeological
outsiders of discovering the largest and oldest pyramids in the world
in Visoko, Bosnia. The film is not approached as investigative or
journalistic, instead it approaches in form and content the post-modern
epistemological discourse inherent in the situation. The film seeks to
use the cinematic realm as a medium for expression of their existential
imaginary... this thing which so many in the community have come to
believe lies underneath, and thereby to change everything.
funded by The Princess Grace Foundation, USA
Mirror Series ¡ª 2006-2008, five 4min. looping videos designed for installation.
GARhodes.com/MirrorSeries/
The bathroom mirror as the site for private rehearsal of the public
persona is explored through a series of long-take performances through a magical post production circuit. This series functions as a
digital update to the early auto-performance video work of artists such
as Vito Accanci and Will Wegman. Here, instead of the live
self-monitored video feed being the situation of performance, it is the
digital circuit, the performer interacting with not only his own
monitored image, but the knowledge of the magical post-production that
will occur.
Exhibition: Big Orbit Gallery, Buffalo, NY (solo show title, "Double
Narcissism"): Summer 2008
Screenings of Individual videos: Split Film Festival, Croatia; Moscow
International Film Festival; Chelsea Art Museum, New York; Beyond/In
Western New York, Buffalo; Shikenader, Vienna; Open Video Projects,
Rome; OMSK, London.
published in OMSKBOOK, edit. Clare Moloney, Arts Council England, 2007.
funded by Big Orbit Gallery (NYSCA / Andy Warhol Foundation)
52 Card Psycho ¡ª 2008, interactive media installation using fiducial-based Augmented Reality, made in collaboration with York University's Future Cinema Lab
52cardpsycho.com
exhibition: Film Studies Association of Canada conference, Toronto;
Interational Society for Electronic Arts conference, Singapore
52 Card Psycho is an installation-based investigation into cinematic
structures and interactive cinema viewership using augmented reality
technology. The concept is simple: a deck of 52 cards, each printed
with a unique identifier, are replaced in the subject's view by the 52
individual shots that make up Hitchcock's famous shower scene in
Psycho. The cards can be manipulated by the viewer: stacked, dealt,
arranged in their original order or re-composed in different
configurations, creating spreads of time, and allowing a material
interaction with the 'cinema screen'.